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Darkest dungeon guide
Darkest dungeon guide






  1. Darkest dungeon guide Patch#
  2. Darkest dungeon guide full#

If only the Vestal has taken damage and you don't need to stun anything or don't want to risk missing with Dazzling Light, using Judgement is the best option.

darkest dungeon guide

Darkest dungeon guide full#

When your Vestal is at full health, using Dazzling Light is the skill you want to use, unless your team has taken some damage, then you will want to use Divine Grace instead to heal them. In the back we have a Vestal whose main purpose is to heal the team and use Dazzling Light to stun any frontliners.

darkest dungeon guide

This is what I'd like to consider a standard team, mainly relying on heals and stuns. Hellion - Wicked Hack / Barbaric YAWP! / If It Bleeds / Breakthru.

darkest dungeon guide

  • Crusader - Smite / Zealous Accusation / Stunning Blow / Battle Heal.
  • Bounty Hunter - Collect Bounty / Come Hither / Flashbang / Finish Him.
  • Vestal - Mace Bash / Judgement / Dazzling Light / Divine Grace.
  • IF YOU WANT YOU CAN ADD YOUR OWN TEAM RECOMMENDATIONS FOLLOWING THE FINAL RELEASE OF DARKEST DUNGEONS.

    Darkest dungeon guide Patch#

    PLEASE NOTE THAT TWO TEAMS BELOW ARE OUTDATED AS THEY WERE CREATED IN A MUCH EARLIER PATCH OF DARKEST DUNGEONS. As their dodge chances are quite high, it is for this reason that people prefer to simply take a Bounty Hunter or Occultist so that they can deal with the backline easily. However, as an alternative, if you have a way to deal with the opposing backline outside of pulling them to the front and beating them with your own frontline, you can do something like run a Plague Doctor with the ability to stun the backline and hope that they don't dodge. For this reason, taking a Bounty Hunter or an Occultist to use their skills that allow them to pull backline enemies to the frontline is usually a good idea. Many enemies that are in the backline are very fast and can cause your team to have a high stress count if you don't kill them fast enough. Having at least 1 backliner that pulls or a way to deal with the opposing backline.What you do with these frontliners is also very fluid: You can have a team centered around buffing a Leper so that his low ACC isn't much of an issue, or a build centered around stunning the entire enemy team with a frontline Hellion and a backline Plague Doctor. Generally, however, this will be either a Hellion, Highwayman, or Leper, due to their very high damage output. This one is a little bit more fluid, as you can have many different classes take up this role. Having at least 1 dedicated frontliner that deals damage to enemies'.

    darkest dungeon guide

    This doesn't mean your party needs a healer, however it is highly recommended you take one for regular parties. The preference on taking which one depends on the person, as Occultist has more utility while Vestals have a higher chance to actually recover the health of your party. This will usually be a Vestal or an Occultist, as their backline capabilities are greater than that of a Crusader or Leper, and their heals can recover the health of your party by a much higher amount. Having at least 1 dedicated backline that heals the party.There are 3 different factors that usually make up a good team: This page is dedicated to party compositions that work well in Darkest Dungeon.








    Darkest dungeon guide